Crystia  2016

Crystia is a virtual reality asymmetrical multiplayer action game designed for Windows PC with the HTC Vive where the VR player uses magic to fight up to 4 other players playing on connected gamepads or even their own smartphones.

It is the result of my 3-month long student exchange to Trident College of IT in Nagoya, Japan. The project was co-developed with the local students there as well as students from Kajaani University of Applied Sciences in Finland.

Awards

Grand Prize - Institute for Vocational College Information Technology Education Game Competition 5 - Japan 2017

Responsibilities

I was the lead VR developer on the game and programmed most of the VR-based features including all the VR attacks (except the icicles), the VR damage trackers and VR defense mechanisms. Additionally, I assisted in other parts of the game such as some of the destructible objects and some of the PC user interface including the respawn screens and end screens.

Notes

The game is still being worked on by the Finnish and Japanese developers and thus this does not reflect the final product.